Nintendo Direct announced for Fridayshowcase is set to kick off at 2pm BST / 3pm CEST / 6am ET / 9am PT and will provide 60 minutes' worth of news and announcements on games nintendolife.com news gamingeek
So what are we expecting or hopeful for with the new Direct? Besides Metroid's release date? Its Mario's 40th anniversary, maybe a new 3D compilation? Could they tease a new Zelda? They do tend to announce Zelda games evrn if its eary in the development phase.
Having played a lot more of Outlaws on the tv now, its feeling a lot better.
Graphics are decent, some of the ray tracing really pops. Still restricted from the open world at the moment. If you dare stray from your objective it forces you back with a warning.
Your enemy stealth vision isnt great, it should be clear and easy to see but its dark and very subtle.
One bizarre thing is that the game resets my settings for film grain off and motion aiming on.
I suspect its because I've closed the game in between auto saves. You can only manually save if you log into your Ubisoft account.
The game so far, in the cities feel linear, but then even more open areas feel strangely linear too.
There aren't a ton of stealth options so far or gadgets to use. Im hoping as I play more I get more goodies and will be able to increase my crouched running speed.
Definitely would like to see something for Mario’s 40th. A Metroid Prime 4 release date. Perhaps a Metroid Prime 2 and 3 remaster. New Monolith Soft game would be awesome.
Been cruising about the open world on my speeder bike.
Now im more impressed, very large world with very nice lighting and all so smooth.
Found some quirks with combat though. I took out a dude from behind in a dark corner and his mates could see it, despite them being miles away then they dog piled me.
When hiding behind cover sometimes you get shot and rhe damage warning indicator says you're being shot from behind. I turn and no one is there, at which point the enemies I turned my back on, shoot me from behind ironically.
Gyro aiming only works in ADS mode so when the shit hits the fan, you can't run and shoot freely like you would in an any fps. Feels very limiting.
So what are we expecting or hopeful for with the new Direct? Besides Metroid's release date? Its Mario's 40th anniversary, maybe a new 3D compilation? Could they tease a new Zelda? They do tend to announce Zelda games evrn if its eary in the development phase.
They might show an early look at Zelda or/and a Monolithsoft game.
But I think you'll see suprise ports releasing soon like Cronos.
Re7 is likely as leakers are reporting.
Graphics are decent, some of the ray tracing really pops. Still restricted from the open world at the moment. If you dare stray from your objective it forces you back with a warning.
Your enemy stealth vision isnt great, it should be clear and easy to see but its dark and very subtle.
One bizarre thing is that the game resets my settings for film grain off and motion aiming on.
I suspect its because I've closed the game in between auto saves. You can only manually save if you log into your Ubisoft account.
The game so far, in the cities feel linear, but then even more open areas feel strangely linear too.
There aren't a ton of stealth options so far or gadgets to use. Im hoping as I play more I get more goodies and will be able to increase my crouched running speed.
Definitely would like to see something for Mario’s 40th. A Metroid Prime 4 release date. Perhaps a Metroid Prime 2 and 3 remaster. New Monolith Soft game would be awesome.
My TV doesn't remember devices and settings sometimes. Turns out the sharpness had to be upped again manually.
SW Outlaws now looks very sharp and high resolution. Pretty nice.
Now im more impressed, very large world with very nice lighting and all so smooth.
Found some quirks with combat though. I took out a dude from behind in a dark corner and his mates could see it, despite them being miles away then they dog piled me.
When hiding behind cover sometimes you get shot and rhe damage warning indicator says you're being shot from behind. I turn and no one is there, at which point the enemies I turned my back on, shoot me from behind ironically.
Gyro aiming only works in ADS mode so when the shit hits the fan, you can't run and shoot freely like you would in an any fps. Feels very limiting.