GG Weekly Videogame News RSS Feed
[videogameschronicle.com] Resident Evil Requiem producer says there are ‘some remaining elements’ from when it started as a multiplayer game Edit videogameschronicle.com gamingeek
[videogameschronicle.com] Switch 2 Welcome Tour, MindsEye, and Bubsy make Metacritic’s worst games of 2025 list Edit videogameschronicle.com gamingeek
[nintendolife.com] Hitman: Absolution (Switch) - A Decent Port Of The Series' Black Sheep Edit nintendolife.com gamingeek
[nintendolife.com] RE Requiem Almost Had Mouse Controls But It "Confused" The Gameplay Edit nintendolife.com gamingeek
Tomb Raider Definitive ed. Switch 2 Shadow drops? Video Edit youtu.be gamingeek
[gameranx.com] Nash Weedle "confirms" GTA 6 Switch 2 in development Second source here too Edit gameranx.com gamingeek
[neogaf.com] AMD & NVIDIA Could Kill Off Budget GPUs as Memory Shortages Drive Costs Up, Leaving Entry-Level Gamers With Little Options Edit neogaf.com gamingeek
[gamekyo.com] Assassin's Creed Mirage expansion trailer It's free Edit gamekyo.com media gamingeek
[mynintendonews.com] Ubisoft UK: People are playing fewer games New releases suffering Edit mynintendonews.com gamingeek
[mynintendonews.com] Final Fantasy VII Remake is going to be 2K resolution on Nintendo Switch 2 Edit mynintendonews.com gamingeek
[videogameschronicle.com] GTA, Sonic, and Battlefield games are all leaving PlayStation Plus on PS5 this month Edit videogameschronicle.com gamingeek
[nintendolife.com] Official Zelda movie pictures Edit nintendolife.com gamingeek
[nintendolife.com] Broken Sword dev on GKCs and devkits Edit nintendolife.com gamingeek
[nintendolife.com] Tomb Raider Definitive Edition  Shadow drops for Switch 1 and 2 Edit nintendolife.com impressions news gamingeek
[nintendolife.com] Kirby Air Riders review 8/10 retro platformer Edit nintendolife.com impressions gamingeek
[eurogamer.net] Expedition 33 director on Lost Odyssey Made him cry. Much like me and Endless Ocean Luminous Edit eurogamer.net gamingeek
[videogamer.com] Arc Raiders fan is “never playing cross play  After asshole ps5 players Edit videogamer.com gamingeek
Display: Order by:

<< prevnext >>
avatar
Country: US
Comments: 16332
News Posts: 500
Joined: 2008-07-03
 
Mon, 17 Nov 2025 13:01:11

And more costly.

avatar
Country: GB
Comments: 50033
News Posts: 60467
Joined: 2008-06-21
 
Mon, 17 Nov 2025 13:06:34
Some Arab insider says Ubisoft has been acquired.

Red Steel 3 incoming?

avatar
Country: GB
Comments: 50033
News Posts: 60467
Joined: 2008-06-21
 
Mon, 17 Nov 2025 13:07:48
travo said:

The US eshop has the three Rocksteady Arkham games for $10 a piece. Also, Costco has DK Bananza for $39.

They're selling the trilogy both boxed and digital for £16 here.

Like $20? The Arkham Knight port looks so bad though.

avatar
Country: US
Comments: 16332
News Posts: 500
Joined: 2008-07-03
 
Mon, 17 Nov 2025 14:19:50

The trilogy is $59 here

avatar
Country: US
Comments: 18173
News Posts: 2876
Joined: 2008-06-21
 
Mon, 17 Nov 2025 15:31:50
gamingeek said:


------
Wait, 8gb RAM? Is this correct?

8GB of VRAM (Graphics card) and 16GB system RAM,which is industry standard these days. Most PC games will run just fine on those specs.

Edited: Mon, 17 Nov 2025 17:52:33

The VG Press

avatar
Country: BE
Comments: 8640
News Posts: 626
Joined: 2013-06-11
 
Mon, 17 Nov 2025 17:50:53
Why does it even need 8Gb,there's no screen on it.  😋

I do agree with GG though, it should have been more. They're promising raytracing just like sony and ms did, but 8Gb won't cut it. Even more so since this is 'just' a PC and not bespoke hardware devs will spend time optimalizing for.
avatar
Country: US
Comments: 18173
News Posts: 2876
Joined: 2008-06-21
 
Mon, 17 Nov 2025 18:37:02
I'd agree if valve was going for a next gen experience. They're clearly shooting for a PC equivalent of a current gen console.

24GB of total system RAM (8GB+16GB), which is more total RAM than the Switch 2, PS5 and series X.

It'll be just fine.

The VG Press

avatar
Country: BE
Comments: 8640
News Posts: 626
Joined: 2013-06-11
 
Mon, 17 Nov 2025 18:42:51
It'll be fine competing with 5 year old systems. For a non upgradable pc I'm not sure that's enough. Unless it sells cheaper than PS5 and XsX.
avatar
Country: US
Comments: 18173
News Posts: 2876
Joined: 2008-06-21
 
Mon, 17 Nov 2025 20:00:27
I don't believe valve is competing against the consoles directly. I think they just want to make PC gaming as easy as possible for people to get into it.

The VG Press

avatar
Country: BE
Comments: 8640
News Posts: 626
Joined: 2013-06-11
 
Mon, 17 Nov 2025 22:49:25

But who is their demographic?  I'd argue that there are 2 kinds of PC gamers: the hardcore who care about pixels, shaders and frames per second who are sufficiently tech savvy to create their own bespoke streaming solution to stream their PC powerhouse to their tv, and on the other end the casual gamers who game on PC because that's what they already own for study or work and they don't see the point in buying an expensive box to put under their telly.  Is there really enough middle ground for this to be succesfull?

At least with the SteamDeck there was a unique selling point.  It's a Switch for PC gamers!  The Gabecube doesn't have anything that comes close to that as a selling point.  Unless it's priced very competitively, which I doubt as Valve won't want to take a hit with every unit sold and they won't be able to get as good a deal on parts as Sony and MS.

avatar
Country: US
Comments: 18173
News Posts: 2876
Joined: 2008-06-21
 
Tue, 18 Nov 2025 00:08:09
Google AI Overview

"Steam has over one billion registered accounts, but it's more useful to look at active user numbers, which were around 154 million in April 2025. The platform also saw a peak of over 41.6 million concurrent users in October 2025."

Valve believes there's a market for it there. I'm no market analyst; I just think they making a cool product That I believe a lot of people will enjoy. People upgrade their computers every so often. Steam machine gives them another hardware option That may be more user friendly.

Valve makes 30% on every dollar spent on Steam games, so They don't need to sell 100 million steam machines to be successful.

The VG Press

avatar
Country: CA
Comments: 14777
News Posts: 0
Joined: 2008-07-01
 
Tue, 18 Nov 2025 03:34:22
+1

Well if they price the Steam Machine right then Valve will definitely have me on board. I’ll use it for some PC centric games like RTS games, maybe some sims, and probably some other games that I have on consoles but want to get the PC version for mods and what not.

1176413.png

avatar
Country: GB
Comments: 50033
News Posts: 60467
Joined: 2008-06-21
 
Tue, 18 Nov 2025 10:39:59
travo said:

The trilogy is $59 here

Wtf.

Non sales price?

Ravenprose said:

8GB of VRAM (Graphics card) and 16GB system RAM,which is industry standard these days. Most PC games will run just fine on those specs.

I see, that article I read and posted is misleading.

Steam Machine seems cool in that I like the idea that PC games you own can be transferred to future PCs or machines to play years from now.

Making it more living room friendly is also cool, but thats why I own consoles. Steamdeck is more appealing to me on the surface, but I'm entrenched with my Switch library.

avatar
Country: BE
Comments: 8640
News Posts: 626
Joined: 2013-06-11
 
Tue, 18 Nov 2025 11:51:48
+1

[gameranx.com]Nash Weedle "confirms" GTA 6 Switch 2 in development Second source here too gameranx.com

First screens have leaed as well!

avatar
Country: US
Comments: 16332
News Posts: 500
Joined: 2008-07-03
 
Tue, 18 Nov 2025 11:52:21
+1
gamingeek said:

I see, that article I read and posted is misleading.

Steam Machine seems cool in that I like the idea that PC games you own can be transferred to future PCs or machines to play years from now.

Making it more living room friendly is also cool, but thats why I own consoles. Steamdeck is more appealing to me on the surface, but I'm entrenched with my Switch library.

I'm kind of in the same boat. I'm in no position right now to buy a new game machine but if the price were right, I'm certainly interested.

avatar
Country: US
Comments: 16332
News Posts: 500
Joined: 2008-07-03
 
Tue, 18 Nov 2025 11:53:31

I'd settle for GTAV visuals to have a mobile gta6 game.

avatar
Country: GB
Comments: 50033
News Posts: 60467
Joined: 2008-06-21
 
Tue, 18 Nov 2025 12:20:46
SupremeAC said:

[gameranx.com]Nash Weedle "confirms" GTA 6 Switch 2 in development Second source here too gameranx.com

First screens have leaed as well!

We need a new Chinatown Wars.

avatar
Country: GB
Comments: 50033
News Posts: 60467
Joined: 2008-06-21
 
Tue, 18 Nov 2025 16:53:26
Digital Foundry seems to think 8gb VRAM is nowhere near enough for Steam Machine.

Developers struggle with it ans 12gb would easily fix any problems.

avatar
Country: GB
Comments: 50033
News Posts: 60467
Joined: 2008-06-21
 
Tue, 18 Nov 2025 17:01:16
The term "Steam Machine RAM deficit" primarily refers to concerns that the 8GB of dedicated GDDR6 VRAM in the GPU is insufficient for some modern AAA games, particularly at high resolutions like 4K. The system itself has a healthy 16GB of DDR5 system RAM, which is upgradeable.
VRAM (Video RAM) Concerns
The main point of contention among gaming enthusiasts is the 8GB of VRAM.

Modern Game Demands: Some recent, poorly optimized titles can struggle with only 8GB of VRAM, even at 1080p resolution, often requiring users to lower texture quality and disable features like ray tracing to maintain smooth performance.
4K Goal vs. Reality: Valve marketed the Steam Machine as a console capable of 4K gaming at 60fps using upscaling technologies like AMD's FSR 3. However, many believe the 8GB VRAM allocation means that achieving consistent 4K 60fps will necessitate significant compromises in graphical settings, as the system needs enough raw frames to upscale effectively.

Affordability Compromise: Valve engineers stated that the 8GB VRAM amount was a choice made to control costs and keep the price down. This mirrors a common industry trend with mid-range GPUs.
System RAM Details
The Steam Machine comes standard with 16GB of DDR5 system RAM, which is generally considered the sweet spot for modern gaming and multitasking.
Adequate for System Needs: This amount of system RAM is sufficient for SteamOS and running most games without performance bottlenecks related to general system memory.

User Upgradeable: Unlike the VRAM which is part of the integrated GPU, the 16GB DDR5 system RAM is on standard laptop-style SODIMM sticks and can be upgraded by the user (as can the SSD storage).
In summary, the "deficit" is specific to the dedicated VRAM pool for the GPU, which can be a limiting factor in some demanding scenarios, rather than a lack of system RAm

____^^ Google

Interesting. So is the 16gb pool of normal RAM too slow for modern AAA gaming? Sound like a weird thing to cheap out on when they could just bump the VRAM to 12gb

avatar
Country: GB
Comments: 50033
News Posts: 60467
Joined: 2008-06-21
 
Tue, 18 Nov 2025 17:15:46
I think GTA 6 could do a decent looking version on switch 2 if it reduces the number of character models. It's going to have to work on Series S after all.

That's a more powerful cpu but with reduced vehicles and a few less on screen character models it could look fine. Or smart changes to character model complexity. Hitman WOA Switch 2 has literally hundreds of moving on screen character models.

I wouldn't say the gta character models are that far above Cyberpunk main leads.

The city itself looks great on Switch 2 and the Phantom Liberty looks even better than that, albeit with a wavering framerate when driving in that specific area.

5281525.jpg
5281557.jpg
5281547.jpg
5281545.jpg
5281537.jpg
These are all switch 2 user screencaps from Gamefaqs

<< prevnext >>
Log in or Register for free to comment
Recently Spotted:
Login @ The VG Press
Username:
Password:
Remember me?