Not a fan of the Switch2's 'digital key cards'. The biggest advantage of digital is that you don't have to muck about, store and swap in and out physical media. I don't care if it means I can sell the game later. If I want to put up with physical media it's because it's fir a game that I feel more attached to, and I want the damn thing to be stored physically.
These key cards just seem to combine the worst of both worlds and are in no way a form of physical media.
I’m indifferent to the game-key cards myself. On the one hand you can sell, trade, borrow them so it’s better then just straight up digital. On the other hand though you do have to carry the cards around and put them in to verify ownership.
What's even more confusing is that code in a box still exists. Split Fiction does this.
And games that are game key cards in Japan are actually physical carts in the west.
SupremeAC said:
Not a fan of the Switch2's 'digital key cards'. The biggest advantage of digital is that you don't have to muck about, store and swap in and out physical media. I don't care if it means I can sell the game later. If I want to put up with physical media it's because it's fir a game that I feel more attached to, and I want the damn thing to be stored physically.
These key cards just seem to combine the worst of both worlds and are in no way a form of physical media.
I'm starting to think the real answer is for game key cards boxes is to include a small cheap micro sd card in there instead.
Then you can download the game to the micro sd and leave it in the box for the future. But the cost of sd express cards would be too expensive. And the card would be ties to your system.
We've also heard this weird rumour that the game cart sizes Nintendo is offering to 3rd parties is the minimum lowest capacity cards, or the most expensive 64gb cards.
With nothing in between. I dont know how or why this would be a good idea or if its even true.
Maybe whichever company is producing the carts isn't given decent fair terms on these things?
The other thing is that most modern 3rd party games are well above the max 64gb cart size so wouldn't even be able to hold the full game.
So what's the solution? Have 2 carts in the physical box?
Is physical media still really going to be playable in the future when the servers go down? Every cart I buy there's some kind of update needed before you can play it.
If the servers are dead 20 years from now? Won't it be the same situation as these key cards, crap?
Is physical media still really going to be playable in the future when the servers go down? Every cart I buy there's some kind of update needed before you can play it.
If the servers are dead 20 years from now? Won't it be the same situation as these key cards, crap?
Nintendo makes their games playable from cart but any bug fixes or performance improvement downloads won't be there once their servers go down. Nintendo is one of the few companies that bother, though. Most publishers don't want us to play these games forever. Consumers have the power to stop this but they've chosen short term convenience over longevity and ownership.
Spent my weekend with Kingdom Hearts Final Mix on proud mode (that may have been a mistake), and Astro's Playroom (amazing demo title).
I'm also listening to an audio book a friend gifted me called Dungeon Crawler Carl. It's not good, but it is funny. It's like if the Borderlands movie actually tried to appeal to people who liked the game.
This weekend I returned to Monster Hunter Wilds to partake in the Festival of Accord: Blossomdance. Also been playing more Clair Obscur: Expedition 33.
Thanks to all this talk about Tetris99 I fell down that hole again this weekend. I didn't have a lot of time to game regardless, but it was time well spent while playing Tetris99.
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Not a fan of the Switch2's 'digital key cards'. The biggest advantage of digital is that you don't have to muck about, store and swap in and out physical media. I don't care if it means I can sell the game later. If I want to put up with physical media it's because it's fir a game that I feel more attached to, and I want the damn thing to be stored physically.
These key cards just seem to combine the worst of both worlds and are in no way a form of physical media.
I’m indifferent to the game-key cards myself. On the one hand you can sell, trade, borrow them so it’s better then just straight up digital. On the other hand though you do have to carry the cards around and put them in to verify ownership.
http://www.thevgpress.com/forumtopics/the-all-digital-future-switch-2-is-ushering-in-game-key-cards-with-no-data-on-them_3722.html
What's even more confusing is that code in a box still exists. Split Fiction does this.
And games that are game key cards in Japan are actually physical carts in the west.
I'm starting to think the real answer is for game key cards boxes is to include a small cheap micro sd card in there instead.
Then you can download the game to the micro sd and leave it in the box for the future. But the cost of sd express cards would be too expensive. And the card would be ties to your system.
And piracy etc
With nothing in between. I dont know how or why this would be a good idea or if its even true.
Maybe whichever company is producing the carts isn't given decent fair terms on these things?
The other thing is that most modern 3rd party games are well above the max 64gb cart size so wouldn't even be able to hold the full game.
So what's the solution? Have 2 carts in the physical box?
Is physical media still really going to be playable in the future when the servers go down? Every cart I buy there's some kind of update needed before you can play it.
If the servers are dead 20 years from now? Won't it be the same situation as these key cards, crap?
Nintendo makes their games playable from cart but any bug fixes or performance improvement downloads won't be there once their servers go down. Nintendo is one of the few companies that bother, though. Most publishers don't want us to play these games forever. Consumers have the power to stop this but they've chosen short term convenience over longevity and ownership.
Or be forced to publicly release game code or something if they don't renew licences or something, after a certain number of years.
Or just be like GOG with no DRM, we can make our own backups.
This weekend I traveled back in time to around 4000 B.C. and started my own glorious empire in Civ 6! Kneel before Emperor Zod!
I'm also listening to an audio book a friend gifted me called Dungeon Crawler Carl. It's not good, but it is funny. It's like if the Borderlands movie actually tried to appeal to people who liked the game.
This weekend I returned to Monster Hunter Wilds to partake in the Festival of Accord: Blossomdance. Also been playing more Clair Obscur: Expedition 33.
I started Clair Obscur. France always makes for a good videogame setting. Combat is basically Legend of Dragoon, with dodge and block.
Thanks to all this talk about Tetris99 I fell down that hole again this weekend. I didn't have a lot of time to game regardless, but it was time well spent while playing Tetris99.
I was at a music festival this weekend so I didn't do much gaming. I did play a bit of Oblivion.