The first proper level was too big though, I wandered around stalking my target endlessly. The stuff you need to do the mission is scattered about a huge mansion and garden.
It wasn't until I started exploring that I realised the game wants you to go everywhere, pick up items and clues as to what to do and then go find and finish the targets much later.
The experimenting is fun but sometimes backfires.
I think the control layout is a bit messy. I can change every button from the Switch 2 menu but Im afraid I'll forget what Ive done and the button prompts on screen will f with my head.
No gyro really, really sucks at this point. I can't do dual stick anymore, its literally the worst option for any shooter.
In fact if this was just a shooter I'd boycott it based on no gyro.
I kinda hate this game. It got such great reception and word of mouth, but it's the worst game I've played in recent memory.
It's okay when you're Luke and swinging your light Saber around. The X wing combat is decent. Everything else totally sucks. The controls are just terrible.
I had heard everything was reworked and that made it a better Lego game. All they changed was the fixed camera angle, the fighting still sucks and everything else is the same as old lego games.
The shooting is terrible, aiming sucks, enemies are bullet sponges. Planets are small segments broken up. After Star wars Outlaws I expected seamless travel from one planet to the next, no its all loading screens. The UI is the worst thing Ive ever seen.
If this wasn't Star Wars it would be flat out worthless.
This weekend I finished finished Hades. Got the epilogue to the ending. There are a few trophies I could still hunt for, but at this point I'm content that the 95 hours I put into the game were well spent.
I also started Cuphead. Brutally hard. But surprisingly it been a big hit to stream. I've been getting better 50 and 60 viewers when I play. I can only assume they're all waiting for me to crack and have a meltdown as that seems to be the reason the game was made.
They make some arcade mission DLC free to play for a limited time. There's a cool Bruce Lee mission.
So I started the Italian level. I really like the game, was a fan of Hitman 2 and 3 during the PS2 era. However there are aspects of this game which feel, somewhat irksome.
I tried to drag a body through a doorway and tried to close the door as I was still dragging him, but the door kept banging on the body and wouldn't close even if it seemed I was clear.
Also don't like having to hold a button for some actions and simple button press for others. Im used to one button dumping bodies in Cyberpunk.
The game seems quite fickle at times as to what catches you out. I grabbed a pass from someone's table, something a spy or hitman could do easily but somehow the whole room sees you.
I ran and hid. Came out when safe. Walked up a stairway showed my pass to the guards. Then decided to go back down, then changed my mind to walk back up the stairs past the guards Inhad just shown my pass to.
They asked me for the pass again so quickly I took one step forward to far and they drew their guns on me.
I faked surrender and entered this QTE style fist combat. Problem being the game never introduced me to this before, so its something completely foreign you're supposed to ace first time?
Then there's the disguises. Say you get spotted the disguise becomes compromised. So you change outfits. They want me to be a waiter, there only seems to be one waiter outfit. Enforcers can spot you in outfits, so like the boss of the restaurant can tell you don't work there. But when your waiter outfit becomes compromised, every single npc becomes an enforcer, no matter how long you've waited or how many outfits you've switched between. But the waiter outfit in Italy is so common it becomes inconceivable that people wouldn't just assume you're a different waiter.
Then for poisons, you have to randomly walk about to find a poison. I mean, wouldn't a Hitman have something concealed already? Then you find an empty unattended glass. You put the poison in, despite it being an unattended glass literally everyone in the room turns and spots you, hounding you. Wouldn't a hitman be able to slip some powder into a glass no-one is looking at?
No you have to be in a disguise first.
So I went a different route, walked into the mansion in a different disguise, you can wander about till you cross a invisibly marked line when you mini maps says you're trespassing. With no heads up.
Also cameras can be almost impossible to spot the grid pattern on the floor.
Levels are so large too, it feels like Im just walking about till inspiration hits me.
Content not viewable in your region. What's the picture of?Can you see it now?
The first proper level was too big though, I wandered around stalking my target endlessly. The stuff you need to do the mission is scattered about a huge mansion and garden.
It wasn't until I started exploring that I realised the game wants you to go everywhere, pick up items and clues as to what to do and then go find and finish the targets much later.
The experimenting is fun but sometimes backfires.
I think the control layout is a bit messy. I can change every button from the Switch 2 menu but Im afraid I'll forget what Ive done and the button prompts on screen will f with my head.
No gyro really, really sucks at this point. I can't do dual stick anymore, its literally the worst option for any shooter.
In fact if this was just a shooter I'd boycott it based on no gyro.
I
You better like it or you'll get another one hour Direct.
I'd rather have another 3D Kirby sequel to the Forgotten land.
It was pretty good in the end. The story was quite compelling and there were unpredictable twists.
Quite disturbing in some ways.
There are some way too slow bits, but its worth it in the end. I'd say get it if you want something to fully occupy a weekend binging it.
Don't get the Switch version as the graphics are not great.
Went back to Lego Star wars.
I kinda hate this game. It got such great reception and word of mouth, but it's the worst game I've played in recent memory.
It's okay when you're Luke and swinging your light Saber around. The X wing combat is decent. Everything else totally sucks. The controls are just terrible.
I had heard everything was reworked and that made it a better Lego game. All they changed was the fixed camera angle, the fighting still sucks and everything else is the same as old lego games.
The shooting is terrible, aiming sucks, enemies are bullet sponges. Planets are small segments broken up. After Star wars Outlaws I expected seamless travel from one planet to the next, no its all loading screens. The UI is the worst thing Ive ever seen.
If this wasn't Star Wars it would be flat out worthless.
I also started Cuphead. Brutally hard. But surprisingly it been a big hit to stream. I've been getting better 50 and 60 viewers when I play. I can only assume they're all waiting for me to crack and have a meltdown as that seems to be the reason the game was made.
Playing Hitman WOA Switch 2
They make some arcade mission DLC free to play for a limited time. There's a cool Bruce Lee mission.
So I started the Italian level. I really like the game, was a fan of Hitman 2 and 3 during the PS2 era. However there are aspects of this game which feel, somewhat irksome.
I tried to drag a body through a doorway and tried to close the door as I was still dragging him, but the door kept banging on the body and wouldn't close even if it seemed I was clear.
Also don't like having to hold a button for some actions and simple button press for others. Im used to one button dumping bodies in Cyberpunk.
The game seems quite fickle at times as to what catches you out. I grabbed a pass from someone's table, something a spy or hitman could do easily but somehow the whole room sees you.
I ran and hid. Came out when safe. Walked up a stairway showed my pass to the guards. Then decided to go back down, then changed my mind to walk back up the stairs past the guards Inhad just shown my pass to.
They asked me for the pass again so quickly I took one step forward to far and they drew their guns on me.
I faked surrender and entered this QTE style fist combat. Problem being the game never introduced me to this before, so its something completely foreign you're supposed to ace first time?
Then there's the disguises. Say you get spotted the disguise becomes compromised. So you change outfits. They want me to be a waiter, there only seems to be one waiter outfit. Enforcers can spot you in outfits, so like the boss of the restaurant can tell you don't work there. But when your waiter outfit becomes compromised, every single npc becomes an enforcer, no matter how long you've waited or how many outfits you've switched between. But the waiter outfit in Italy is so common it becomes inconceivable that people wouldn't just assume you're a different waiter.
Then for poisons, you have to randomly walk about to find a poison. I mean, wouldn't a Hitman have something concealed already? Then you find an empty unattended glass. You put the poison in, despite it being an unattended glass literally everyone in the room turns and spots you, hounding you. Wouldn't a hitman be able to slip some powder into a glass no-one is looking at?
No you have to be in a disguise first.
So I went a different route, walked into the mansion in a different disguise, you can wander about till you cross a invisibly marked line when you mini maps says you're trespassing. With no heads up.
Also cameras can be almost impossible to spot the grid pattern on the floor.
Levels are so large too, it feels like Im just walking about till inspiration hits me.
Played and finished Luigi's Mansion this weekend. Gg, why don't you play it again?